Post by Anja Rosenthal on Jul 8, 2015 17:51:25 GMT -8
The Merfolk differ from the landers in many ways. Appearance is not the only way Merfolk and lands seem drastically different. Merfolk have a very specific constitution and are susceptible to different diseases and illnesses than landers. Healing them is a little different, and even bringing them up in the world can be upside down compared to landers. This guide will give an overview of the Merfolk as a whole as well as each sub species and their biology and constitutions.
General Merfolk Biology & Healers Info
Merfolk has a whole have a few diseases that effect only them, but also are susceptible to some lander diseases as well. While the constitution of Merfolk is far more study than a landers, Merfolk have their own biological downfalls that strike them.
#1. Tail Rot:
While landers get such things as flesh rotting (aka necrotizing fasciitis OR gang green, for reference), Merfolk get a disease known as Tail Rot. This disease effects only the tail of a Mer and will begin to rot out their tail with infection. Scales begin to fall off at a rapid pace, puss filled blisters form along the tail and fins. The fins themselves begin to wither and die. This disease is one of the most feared among the Merfolk and no known cause has ever been found. It just happens. There has been a cure found, however, it is hard to recreate and implement due to the requirements. This disease is infectious, passed by contact with bodily fluids. It tends to spread rapidly among Merfolk as they live in water, which spreads the infection around easily.
Tail Rot Cure 1:
Take the bone of the Merfolk afflicted (i.e. a finger bone or something unimportant), and purify it in boiling water. Remove the bone after 30 minutes of boiling and place in a mortar, crush to dust. Mix in leaves of aloe (4), two cloves of garlic, one pinch crushed echinacea, and two drops tea tree oil. Make into a thick paste, and rub on the tail of the Merfolk afflicted.
(Note: this is not a REAL cure for anything, it is just made up for RP purposes)
Other Tail Rot Cures:
-A healer with the flesh rot ability is able to remove the rot from a Mer's tail.
-A spell of Panacea will work, it will take a day to create, but it will work.
(These cures DO work, however, these will leave the Merfolk will scarring along their tail as they are not the 'natural' remedy for Tail Rot.)
#2. Dry Rot:
Merfolk need to keep their tails wet when out of water. They cannot go more than an hour in tail form without dipping their tail into water. Should a Merfolk be stranded on land or stolen from the waters and kept without water for their tail, they will begin to die very painfully. This death is very close to dehydration as you would find in landers. When an hour has passed, the Mer's tail begins to dry out. After about two hours the scales begin to flake off and the skin cracks and bleeds. This is when the painful part starts. After about three house, the Mer's upper body will begin to dry out as well, their tail by hour four is entirely useless and dead. By hour five, the Mer can barely move for their body is dehydrated and by hour six, they are dead.
Dry Rot Cure:
GET THAT FISH TO WATER!
#3. Brine Bumps:
Merfolk are susceptible to a particularly nasty skin disease that effects creatures of the water, mostly effecting mammals. Merfolk seem to be harshly effected by this illness.
Brine Bumps is a type of skin disease where itchy, blister like bumps erupt on the skin. They are incredibly painful and the itch is nearly unbearable.
This disease effects not just the skin, but also the constitution (aka immune system). Fever and shakes, as well as sweats that keep the Merfolk bedridden while this illness takes its course.
While this disease is quick to knock a Mer on their back, it is a slow killer, taking up to two weeks of suffering from previous records of the illness.
Brine Bumps Cures:
-The Panacea spell works well for curing this disease, as it acts as a toxin in the body.
-Heavy Herbal teas have been known to work, though slowly.
Random Merfolk Bio Facts
#1. Some Merfolk are naturally immune to poisons, drugs, and medications created for either harm or healing. (NOTE: must have the Ancient Bloodline gift for this to be viable.)
#2. Merfolk need to keep wet if they are on land in their tail form. If they don't, their tail can develop dry rot (see above).
#3. While Merfolk have a very good rate of healing, they will have trouble if their wounds are dry bandaged. While most landers want clean dry wounds, Merfolk need that little bit of wet to help the wound heal like it should or would in the water.
#4. Merfolk, though not fully fish, have some traits of a fish. The most common is a slime that coast their tail, mostly towards the tip where the flesh is more soft and easily harmed. This slime is used to keep their tail from bacteria that might float about the waters, as well as serve as a first line of abrasion defense. This slime coat can be used to close small flesh wounds and prevent infection for up to two hours. This will only be useful on wounds such as small abrasions, and tiny puncture wounds.
#5. Some Merfolk have been known to use coral as an aid to their healing. If they break a bone and push it back into place, they have been known to use coral as a helpful brace, or splint as well as using it to replace pieces of bone that have been lost in either injury, attack, or accident.
General Merfolk Biology & Healers Info
Merfolk has a whole have a few diseases that effect only them, but also are susceptible to some lander diseases as well. While the constitution of Merfolk is far more study than a landers, Merfolk have their own biological downfalls that strike them.
#1. Tail Rot:
While landers get such things as flesh rotting (aka necrotizing fasciitis OR gang green, for reference), Merfolk get a disease known as Tail Rot. This disease effects only the tail of a Mer and will begin to rot out their tail with infection. Scales begin to fall off at a rapid pace, puss filled blisters form along the tail and fins. The fins themselves begin to wither and die. This disease is one of the most feared among the Merfolk and no known cause has ever been found. It just happens. There has been a cure found, however, it is hard to recreate and implement due to the requirements. This disease is infectious, passed by contact with bodily fluids. It tends to spread rapidly among Merfolk as they live in water, which spreads the infection around easily.
Tail Rot Cure 1:
Take the bone of the Merfolk afflicted (i.e. a finger bone or something unimportant), and purify it in boiling water. Remove the bone after 30 minutes of boiling and place in a mortar, crush to dust. Mix in leaves of aloe (4), two cloves of garlic, one pinch crushed echinacea, and two drops tea tree oil. Make into a thick paste, and rub on the tail of the Merfolk afflicted.
(Note: this is not a REAL cure for anything, it is just made up for RP purposes)
Other Tail Rot Cures:
-A healer with the flesh rot ability is able to remove the rot from a Mer's tail.
-A spell of Panacea will work, it will take a day to create, but it will work.
(These cures DO work, however, these will leave the Merfolk will scarring along their tail as they are not the 'natural' remedy for Tail Rot.)
#2. Dry Rot:
Merfolk need to keep their tails wet when out of water. They cannot go more than an hour in tail form without dipping their tail into water. Should a Merfolk be stranded on land or stolen from the waters and kept without water for their tail, they will begin to die very painfully. This death is very close to dehydration as you would find in landers. When an hour has passed, the Mer's tail begins to dry out. After about two hours the scales begin to flake off and the skin cracks and bleeds. This is when the painful part starts. After about three house, the Mer's upper body will begin to dry out as well, their tail by hour four is entirely useless and dead. By hour five, the Mer can barely move for their body is dehydrated and by hour six, they are dead.
Dry Rot Cure:
GET THAT FISH TO WATER!
#3. Brine Bumps:
Merfolk are susceptible to a particularly nasty skin disease that effects creatures of the water, mostly effecting mammals. Merfolk seem to be harshly effected by this illness.
Brine Bumps is a type of skin disease where itchy, blister like bumps erupt on the skin. They are incredibly painful and the itch is nearly unbearable.
This disease effects not just the skin, but also the constitution (aka immune system). Fever and shakes, as well as sweats that keep the Merfolk bedridden while this illness takes its course.
While this disease is quick to knock a Mer on their back, it is a slow killer, taking up to two weeks of suffering from previous records of the illness.
Brine Bumps Cures:
-The Panacea spell works well for curing this disease, as it acts as a toxin in the body.
-Heavy Herbal teas have been known to work, though slowly.
Random Merfolk Bio Facts
#1. Some Merfolk are naturally immune to poisons, drugs, and medications created for either harm or healing. (NOTE: must have the Ancient Bloodline gift for this to be viable.)
#2. Merfolk need to keep wet if they are on land in their tail form. If they don't, their tail can develop dry rot (see above).
#3. While Merfolk have a very good rate of healing, they will have trouble if their wounds are dry bandaged. While most landers want clean dry wounds, Merfolk need that little bit of wet to help the wound heal like it should or would in the water.
#4. Merfolk, though not fully fish, have some traits of a fish. The most common is a slime that coast their tail, mostly towards the tip where the flesh is more soft and easily harmed. This slime is used to keep their tail from bacteria that might float about the waters, as well as serve as a first line of abrasion defense. This slime coat can be used to close small flesh wounds and prevent infection for up to two hours. This will only be useful on wounds such as small abrasions, and tiny puncture wounds.
#5. Some Merfolk have been known to use coral as an aid to their healing. If they break a bone and push it back into place, they have been known to use coral as a helpful brace, or splint as well as using it to replace pieces of bone that have been lost in either injury, attack, or accident.